Plugins update

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Plugins update

Post  Warshire on Sun Sep 18, 2011 7:56 pm

Ok so here is the briefing:

Logblock will be being continued but may require spout to function. I am trying to avoid spout. Either way, Logblock would only be temporary as Logblock is merging with BigBrother to make a new protection plugin called Guardian.

Simple Reserve looks like it will still function.

Falsebook does not look like it will be updated.

Precious stones Is buggy and is adamantly being worked on by its developer. This is great, and he has promised to be able to prevent enderman damage.

LWC is working on a 4.0 build. This build has promised to cause less lag and superior SQL service.

MCmmo May require spout which again makes me sad, but it is currently having some bugs intergrating with spout. It currently has bugs with repairs and archery. The plug in developer stated that he was not taking it seriously untill a recommended bukkit build is out.

World edit and World Guard are in the process of being updated for full compatibility.

Essentials is working on 2.6 for the new 1.8 release.


If there is anything I am forgetting or you want to suggest, let me know.
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Re: Plugins update

Post  Rouivi on Sun Sep 18, 2011 8:29 pm

Gates and Bridges to replace Falsebook? Razz
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Re: Plugins update

Post  DanDavis_ on Sun Sep 18, 2011 8:39 pm

Yaayyy!
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Re: Plugins update

Post  Foxtrotx1 on Tue Sep 20, 2011 12:15 pm

What day can we expect the server to roll and bukkit to update?

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Re: Plugins update

Post  Warshire on Tue Sep 20, 2011 1:08 pm

All I know is that bukkit is working hard on getting it all up to date. Then a plugin or two every couple of days as they update for the bukkit build.
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Re: Plugins update

Post  Foxtrotx1 on Thu Sep 22, 2011 1:51 am

server is down, is this the update?? Very Happy

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Re: Plugins update

Post  Rouivi on Thu Sep 22, 2011 2:39 am

Yes, Bukkit finally updated. We've kept the seed for the 1.8.1 map, and are currently trying to find the best configuration for the plugins we want. Some of them have not updated yet, so we're running into a few snags, but if you're patient, we promise to have it up asap. <3
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Great News

Post  chrism on Thu Sep 22, 2011 7:52 am

That is great news on getting the plugins working. Is there any sort of anti-xray plugins that are updated that you could look into?

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Re: Plugins update

Post  DanDavis_ on Thu Sep 22, 2011 11:16 am

YAY thank you! Very Happy:D:D:D:D:D
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Re: Plugins update

Post  Warshire on Thu Sep 22, 2011 1:45 pm

chrism wrote:That is great news on getting the plugins working. Is there any sort of anti-xray plugins that are updated that you could look into?

Already taken care of.
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